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What I meant is that if POV-Ray creates an internal
image-map, that one could be saved to disk, couldn't
it? And I don't mean rendering it alone to get an
image. While POV-Ray parses, it could output the
data it saves for the internal image-map to an
image...
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmx de
>
> > I've just tried and compared the image_map
> > approach to the approach I used. You're
> > idea about passing the pigment through the
> > image_map function moves the load off of
> > the tracing process onto the parsing process.
> > So, depending if I want quick renders or
> > quick parsing, I set up a switch so that one might
> > choose freely where the timing should rise.. :-)
>
> Exactly. If you were using the blurred pigment in an actual scene, you
> could save rendering time this way. But if you are just putting the
> pigment on a plane to render a blurred image, it isn't as useful.
>
>
> > I'm wondering though, if there'd be a method
> > to output that image_map function on the fly,
> > that'd be neat!
>
> I'm not sure what you mean...are you talking about automatically
> generating the function-of-image-map-of-pigment-function construct? That
> could be done with a simple macro.
>
> --
> Christopher James Huff <cja### [at] earthlink net>
> http://home.earthlink.net/~cjameshuff/
> POV-Ray TAG: chr### [at] tag povray org
> http://tag.povray.org/
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